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AI Insights · Timothy · October 2025

Top 5 Vikings Games Performance in Chile Q3 2025

Explore the performance trends of the top 5 Vikings games on a unified platform in Chile during Q3 2025, including revenue, downloads, and active users.

Top 5 Vikings Games Performance in Chile Q3 2025

In the third quarter of 2025, the top Vikings games in Chile on a unified platform experienced varied performance trends across revenue, downloads, and active users. This data, sourced from Sensor Tower, provides insights into the gaming landscape.

Viking Rise maintained a fluctuating weekly revenue, peaking at approximately $1K in early July and closing the quarter around $789. Its downloads started at 3.1K, hitting a low of 1.2K in early August, and ending at 1.5K. The active user base remained steady, beginning at 5K and dropping slightly to 3.2K by the end of September.

Vikings: War of Clans PvP saw its weekly revenue peak at around $573 at the quarter’s start, with a gradual decline to $368. Downloads were minimal but saw a slight increase to 131 in late September. The active users ranged from 129 to 182 over the quarter.

For Vikingard, revenue showed a high of $337 in mid-July, tapering off to $30 by the end of the quarter. Downloads were stable, hovering around 50-60 weekly, while active users slightly decreased from 65 to 65.

Lucky Buddies had a modest revenue performance, starting at $52 and declining to $15. The game did not report any new downloads or active users during the period.

Finally, Bad North: Jotunn Edition witnessed low revenue, peaking at $36 in late July. Downloads were minimal, ranging from 1 to 9 weekly, while active users remained consistent, fluctuating slightly between 21 and 27.

These insights reflect the dynamic nature of the gaming market in Chile, with each app showing unique trends. For more detailed analyses, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025